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/*
** Copyright 2008, The Android Open-Source Project
** Copyright (c) 2010-2012, Code Aurora Forum. All rights reserved.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_HARDWARE_H
#define ANDROID_AUDIO_HARDWARE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/List.h>
#include <utils/threads.h>
#include <sys/prctl.h>
#include <utils/SortedVector.h>
#include <cutils/properties.h>
#include <hardware_legacy/AudioHardwareBase.h>
extern "C" {
#include <linux/msm_audio.h>
#include <linux/ion.h>
#include <linux/msm_audio_aac.h>
}
namespace android_audio_legacy {
using android::List;
using android::SortedVector;
using android::Mutex;
using android::Condition;
// ----------------------------------------------------------------------------
// Kernel driver interface
//
#define SAMP_RATE_INDX_8000 0
#define SAMP_RATE_INDX_11025 1
#define SAMP_RATE_INDX_12000 2
#define SAMP_RATE_INDX_16000 3
#define SAMP_RATE_INDX_22050 4
#define SAMP_RATE_INDX_24000 5
#define SAMP_RATE_INDX_32000 6
#define SAMP_RATE_INDX_44100 7
#define SAMP_RATE_INDX_48000 8
#define EQ_MAX_BAND_NUM 12
#define ADRC_ENABLE 0x0001
#define ADRC_DISABLE 0x0000
#define EQ_ENABLE 0x0002
#define EQ_DISABLE 0x0000
#define RX_IIR_ENABLE 0x0004
#define RX_IIR_DISABLE 0x0000
#define LPA_BUFFER_SIZE 512*1024
#define TUNNEL_BUFFER_SIZE 600*1024
#define BUFFER_COUNT 2
#define TUNNEL_BUFFER_COUNT 2
#define MONO_CHANNEL_MODE 1
#ifdef HTC_ACOUSTIC_AUDIO
#define MOD_PLAY 1
#define MOD_REC 2
#define MOD_TX 3
#define MOD_RX 4
#define ACDB_ID_HEADSET_PLAYBACK 10
#define ACDB_ID_ALT_SPKR_PLAYBACK 601
#define ACDB_ID_HAC_HANDSET_MIC 107
#define ACDB_ID_HAC_HANDSET_SPKR 207
#define ACDB_ID_EXT_MIC_REC 307
#define ACDB_ID_HEADSET_RINGTONE_PLAYBACK 408
#define ACDB_ID_INT_MIC_REC 507
#define ACDB_ID_CAMCORDER 508
#define ACDB_ID_INT_MIC_VR 509
#define ACDB_ID_SPKR_PLAYBACK 607
struct msm_bt_endpoint {
int tx;
int rx;
char name[64];
};
#endif
struct eq_filter_type {
int16_t gain;
uint16_t freq;
uint16_t type;
uint16_t qf;
};
struct eqalizer {
uint16_t bands;
uint16_t params[132];
};
struct rx_iir_filter {
uint16_t num_bands;
uint16_t iir_params[48];
};
enum tty_modes {
TTY_OFF = 0,
TTY_VCO = 1,
TTY_HCO = 2,
TTY_FULL = 3
};
#define CODEC_TYPE_PCM 0
#define AUDIO_HW_NUM_OUT_BUF 2 // Number of buffers in audio driver for output
// TODO: determine actual audio DSP and hardware latency
#define AUDIO_HW_OUT_LATENCY_MS 0 // Additionnal latency introduced by audio DSP and hardware in ms
#define AUDIO_HW_IN_SAMPLERATE 8000 // Default audio input sample rate
#define AUDIO_HW_IN_CHANNELS (AUDIO_CHANNEL_IN_MONO) // Default audio input channel mask
#define AUDIO_HW_IN_BUFFERSIZE 480 * 4 // Default audio input buffer size
#define AUDIO_HW_IN_FORMAT (AUDIO_FORMAT_PCM_16_BIT) // Default audio input sample format
#ifdef QCOM_VOIP_ENABLED
#define AUDIO_HW_VOIP_BUFFERSIZE_8K 320
#define AUDIO_HW_VOIP_BUFFERSIZE_16K 640
#define AUDIO_HW_VOIP_SAMPLERATE_8K 8000
#define AUDIO_HW_VOIP_SAMPLERATE_16K 16000
#endif
class AudioHardware : public AudioHardwareBase
{
class AudioStreamOutMSM8x60;
class AudioSessionOutLPA;
class AudioStreamInMSM8x60;
#ifdef QCOM_VOIP_ENABLED
class AudioStreamOutDirect;
class AudioStreamInVoip;
#endif
public:
AudioHardware();
virtual ~AudioHardware();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
#ifdef QCOM_FM_ENABLED
virtual status_t setFmVolume(float volume);
#endif
virtual status_t setMode(int mode);
// mic mute
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
// create I/O streams
virtual AudioStreamOut* openOutputStream(
uint32_t devices,
int *format=0,
uint32_t *channels=0,
uint32_t *sampleRate=0,
status_t *status=0);
virtual AudioStreamIn* openInputStream(
uint32_t devices,
int *format,
uint32_t *channels,
uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
virtual void closeOutputStream(AudioStreamOut* out);
virtual void closeInputStream(AudioStreamIn* in);
virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
void clearCurDevice() { mCurSndDevice = -1; }
protected:
virtual status_t dump(int fd, const Vector<String16>& args);
uint32_t getMvsMode(int format, int rate);
uint32_t getMvsRateType(uint32_t MvsMode, uint32_t *rateType);
status_t setupDeviceforVoipCall(bool value);
private:
status_t doAudioRouteOrMute(uint32_t device);
status_t setMicMute_nosync(bool state);
status_t checkMicMute();
status_t dumpInternals(int fd, const Vector<String16>& args);
uint32_t getInputSampleRate(uint32_t sampleRate);
bool checkOutputStandby();
#ifdef HTC_ACOUSTIC_AUDIO
status_t get_mMode();
status_t set_mRecordState(bool onoff);
status_t get_mRecordState();
status_t get_snd_dev();
#endif
status_t doRouting(AudioStreamInMSM8x60 *input, uint32_t outputDevices = 0);
#ifdef HTC_ACOUSTIC_AUDIO
void getACDB(uint32_t device);
status_t do_aic3254_control(uint32_t device);
bool isAic3254Device(uint32_t device);
status_t aic3254_config(uint32_t device);
int aic3254_ioctl(int cmd, const int argc);
void aic3254_powerdown();
#endif
#ifdef QCOM_FM_ENABLED
status_t enableFM(int sndDevice);
#endif
status_t enableComboDevice(uint32_t sndDevice, bool enableOrDisable);
#ifdef QCOM_FM_ENABLED
status_t disableFM();
#endif
AudioStreamInMSM8x60* getActiveInput_l();
#ifdef QCOM_VOIP_ENABLED
AudioStreamInVoip* getActiveVoipInput_l();
#endif
class AudioStreamOutMSM8x60 : public AudioStreamOut {
public:
AudioStreamOutMSM8x60();
virtual ~AudioStreamOutMSM8x60();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate);
virtual uint32_t sampleRate() const {
char af_quality[32];
property_get("af.resampler.quality",af_quality,"0");
if(strcmp("255",af_quality) == 0) {
ALOGD("SampleRate 48k");
return 48000;
} else {
ALOGD("SampleRate 44.1k");
return 44100;
}
}
virtual size_t bufferSize() const {
char af_quality[32];
property_get("af.resampler.quality",af_quality,"0");
if(strcmp("255",af_quality) == 0) {
ALOGD("Bufsize 5248");
return 5248;
} else {
ALOGD("Bufsize 4800");
return 4800;
}
}
virtual uint32_t channels() const { return AUDIO_CHANNEL_OUT_STEREO; }
virtual int format() const { return AUDIO_FORMAT_PCM_16_BIT; }
virtual uint32_t latency() const { return (1000*AUDIO_HW_NUM_OUT_BUF*(bufferSize()/frameSize()))/sampleRate()+AUDIO_HW_OUT_LATENCY_MS; }
virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
bool checkStandby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
uint32_t devices() { return mDevices; }
virtual status_t getRenderPosition(uint32_t *dspFrames);
private:
AudioHardware* mHardware;
int mFd;
int mStartCount;
int mRetryCount;
bool mStandby;
uint32_t mDevices;
};
#ifdef QCOM_VOIP_ENABLED
class AudioStreamOutDirect : public AudioStreamOut {
public:
AudioStreamOutDirect();
virtual ~AudioStreamOutDirect();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate);
virtual uint32_t sampleRate() const {ALOGD(" AudioStreamOutDirect: SampleRate %d\n",mSampleRate); return mSampleRate; }
// must be 32-bit aligned - driver only seems to like 4800
virtual size_t bufferSize() const { ALOGD(" AudioStreamOutDirect: bufferSize %d\n",mBufferSize);return mBufferSize; }
virtual uint32_t channels() const {ALOGD(" AudioStreamOutDirect: channels %d\n",mChannels); return mChannels; }
virtual int format() const {ALOGD(" AudioStreamOutDirect: format %d\n",mFormat);return mFormat; }
virtual uint32_t latency() const { return (1000*AUDIO_HW_NUM_OUT_BUF*(bufferSize()/frameSize()))/sampleRate()+AUDIO_HW_OUT_LATENCY_MS; }
virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
bool checkStandby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
uint32_t devices() { return mDevices; }
virtual status_t getRenderPosition(uint32_t *dspFrames);
private:
AudioHardware* mHardware;
int mFd;
int mStartCount;
int mRetryCount;
bool mStandby;
uint32_t mDevices;
uint32_t mChannels;
uint32_t mSampleRate;
size_t mBufferSize;
int mFormat;
};
#endif
class AudioSessionOutLPA : public AudioStreamOut
{
public:
AudioSessionOutLPA(AudioHardware* mHardware,
uint32_t devices,
int format,
uint32_t channels,
uint32_t samplingRate,
int type,
status_t *status);
virtual ~AudioSessionOutLPA();
virtual uint32_t sampleRate() const
{
return mSampleRate;
}
virtual size_t bufferSize() const
{
return mBufferSize;
}
virtual uint32_t channels() const
{
return mChannels;
}
virtual int format() const
{
return mFormat;
}
virtual uint32_t latency() const;
virtual ssize_t write(const void *buffer, size_t bytes);
virtual status_t start( );
virtual status_t pause();
virtual status_t flush();
virtual status_t stop();
virtual status_t dump(int fd, const Vector<String16>& args);
status_t setVolume(float left, float right);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
// return the number of audio frames written by the audio dsp to DAC since
// the output has exited standby
virtual status_t getRenderPosition(uint32_t *dspFrames);
virtual status_t getNextWriteTimestamp(int64_t *timestamp);
virtual status_t setObserver(void *observer);
virtual status_t getBufferInfo(buf_info **buf);
virtual status_t isBufferAvailable(int *isAvail);
void* memBufferAlloc(int nSize, int32_t *ion_fd);
private:
Mutex mLock;
uint32_t mFrameCount;
uint32_t mSampleRate;
uint32_t mChannels;
size_t mBufferSize;
int mFormat;
uint32_t mStreamVol;
bool mPaused;
bool mIsDriverStarted;
bool mSeeking;
bool mReachedEOS;
bool mSkipWrite;
bool mEosEventReceived;
uint32_t mDevices;
AudioHardware* mHardware;
AudioEventObserver *mObserver;
void createEventThread();
void bufferAlloc();
void bufferDeAlloc();
bool isReadyToPostEOS(int errPoll, void *fd);
status_t drain();
status_t openAudioSessionDevice();
// make sure the event thread also exited
void requestAndWaitForEventThreadExit();
int32_t writeToDriver(char *buffer, int bytes);
static void * eventThreadWrapper(void *me);
void eventThreadEntry();
//?? status_t pause_l();
//?? status_t resume_l();
void reset();
//Structure to hold ion buffer information
class BuffersAllocated {
/* overload BuffersAllocated constructor to support both ion and pmem memory allocation */
public:
BuffersAllocated(void *buf1, void *buf2, int32_t nSize, int32_t fd) :
localBuf(buf1), memBuf(buf2), memBufsize(nSize), memFd(fd)
{}
BuffersAllocated(void *buf1, void *buf2, int32_t nSize, int32_t share_fd, struct ion_handle *handle) :
ion_handle(handle), localBuf(buf1), memBuf(buf2), memBufsize(nSize), memFd(share_fd)
{}
struct ion_handle *ion_handle;
void* localBuf;
void* memBuf;
int32_t memBufsize;
int32_t memFd;
uint32_t bytesToWrite;
};
List<BuffersAllocated> mEmptyQueue;
List<BuffersAllocated> mFilledQueue;
List<BuffersAllocated> mBufPool;
//Declare all the threads
pthread_t mEventThread;
//Declare the condition Variables and Mutex
Mutex mEmptyQueueMutex;
Mutex mFilledQueueMutex;
Condition mWriteCv;
Condition mEventCv;
pthread_mutex_t event_mutex;
bool mKillEventThread;
bool mEventThreadAlive;
int mInputBufferSize;
int mInputBufferCount;
int64_t timePlayed;
int64_t timeStarted;
//event fd to signal the EOS and Kill from the userspace
int efd;
int afd;
int ionfd;
};
#ifdef TUNNEL_PLAYBACK
class AudioSessionOutTunnel : public AudioStreamOut
{
public:
AudioSessionOutTunnel(AudioHardware* mHardware,
uint32_t devices,
int format,
uint32_t channels,
uint32_t samplingRate,
int type,
status_t *status);
virtual ~AudioSessionOutTunnel();
virtual uint32_t sampleRate() const
{
return mSampleRate;
}
virtual size_t bufferSize() const
{
return mBufferSize;
}
virtual uint32_t channels() const
{
return mChannels;
}
virtual int format() const
{
return mFormat;
}
virtual uint32_t latency() const;
virtual ssize_t write(const void *buffer, size_t bytes);
virtual status_t start( );
virtual status_t pause();
virtual status_t flush();
virtual status_t stop();
virtual status_t dump(int fd, const Vector<String16>& args);
status_t setVolume(float left, float right);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
// return the number of audio frames written by the audio dsp to DAC since
// the output has exited standby
virtual status_t getRenderPosition(uint32_t *dspFrames);
virtual status_t getNextWriteTimestamp(int64_t *timestamp);
virtual status_t setObserver(void *observer);
void* memBufferAlloc(int nSize, int32_t *ion_fd);
private:
Mutex mLock;
Mutex mFlushLock;
uint32_t mFrameCount;
uint32_t mSampleRate;
uint32_t mChannels;
size_t mBufferSize;
int mFormat;
uint32_t mStreamVol;
bool mPaused;
bool mSeeking;
bool mReachedEOS;
bool mSkipWrite;
bool mEosEventReceived;
uint32_t mDevices;
AudioHardware* mHardware;
AudioEventObserver *mObserver;
//status_t openDevice(char *pUseCase, bool bIsUseCase, int devices);
//status_t closeDevice(alsa_handle_t *pDevice);
void createEventThread();
void allocAndRegisterbuffs();
void deallocAndDeregisterbuffs();
bool isReadyToPostEOS(int errPoll, void *fd);
status_t drain();
status_t initSession();
// make sure the event thread also exited
void requestAndWaitForEventThreadExit();
int32_t writeToDriver(char *buffer, int bytes);
static void * eventThreadWrapper(void *me);
void eventThreadEntry();
//?? status_t pause_l();
//?? status_t resume_l();
void reset();
//Structure to hold ion buffer information
class BuffersAllocated {
/* overload BuffersAllocated constructor to support both ion and pmem memory allocation */
public:
BuffersAllocated(void *buf1, void *buf2, int32_t nSize, int32_t fd) :
localBuf(buf1), memBuf(buf2), memBufsize(nSize), memFd(fd)
{}
BuffersAllocated(void *buf1, void *buf2, int32_t nSize, int32_t share_fd, struct ion_handle *handle) :
ion_handle(handle), localBuf(buf1), memBuf(buf2), memBufsize(nSize), memFd(share_fd)
{}
struct ion_handle *ion_handle;
void* localBuf;
void* memBuf;
int32_t memBufsize;
int32_t memFd;
uint32_t bytesToWrite;
};
List<BuffersAllocated> mEmptyQueue;
List<BuffersAllocated> mFilledQueue;
List<BuffersAllocated> mBufPool;
//Declare all the threads
pthread_t mEventThread;
//Declare the condition Variables and Mutex
Mutex mEmptyQueueMutex;
Mutex mFilledQueueMutex;
Condition mWriteCv;
Condition mEventCv;
pthread_mutex_t event_mutex;
bool mKillEventThread;
bool mEventThreadAlive;
int mInputBufferSize;
int mInputBufferCount;
//event fd to signal the EOS and Kill from the userspace
int efd;
int afd;
int ionfd;
};
#endif /*TUNNEL_PLAYBACK*/
class AudioStreamInMSM8x60 : public AudioStreamIn {
public:
enum input_state {
AUDIO_INPUT_CLOSED,
AUDIO_INPUT_OPENED,
AUDIO_INPUT_STARTED
};
AudioStreamInMSM8x60();
virtual ~AudioStreamInMSM8x60();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics);
virtual size_t bufferSize() const { return mBufferSize; }
virtual uint32_t channels() const { return mChannels; }
virtual int format() const { return mFormat; }
virtual uint32_t sampleRate() const { return mSampleRate; }
virtual status_t setGain(float gain) { return INVALID_OPERATION; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual unsigned int getInputFramesLost() const { return 0; }
uint32_t devices() { return mDevices; }
int state() const { return mState; }
virtual status_t addAudioEffect(effect_interface_s**) { return 0;}
virtual status_t removeAudioEffect(effect_interface_s**) { return 0;}
virtual int isForVR() const { return mForVR; }
private:
AudioHardware* mHardware;
int mState;
int mRetryCount;
int mFormat;
uint32_t mChannels;
uint32_t mSampleRate;
size_t mBufferSize;
AudioSystem::audio_in_acoustics mAcoustics;
uint32_t mDevices;
bool mFirstread;
uint32_t mFmRec;
int mForVR;
};
#ifdef QCOM_VOIP_ENABLED
class AudioStreamInVoip : public AudioStreamInMSM8x60 {
public:
enum input_state {
AUDIO_INPUT_CLOSED,
AUDIO_INPUT_OPENED,
AUDIO_INPUT_STARTED
};
AudioStreamInVoip();
virtual ~AudioStreamInVoip();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics);
virtual size_t bufferSize() const { return mBufferSize; }
virtual uint32_t channels() const {ALOGD(" AudioStreamInVoip: channels %d \n",mChannels); return mChannels; }
virtual int format() const { return AUDIO_HW_IN_FORMAT; }
virtual uint32_t sampleRate() const { return mSampleRate; }
virtual status_t setGain(float gain) { return INVALID_OPERATION; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual unsigned int getInputFramesLost() const { return 0; }
uint32_t devices() { return mDevices; }
int state() const { return mState; }
virtual int isForVR() const { return 0; }
bool mSetupDevice;
private:
AudioHardware* mHardware;
int mFd;
int mState;
int mRetryCount;
int mFormat;
uint32_t mChannels;
uint32_t mSampleRate;
size_t mBufferSize;
AudioSystem::audio_in_acoustics mAcoustics;
uint32_t mDevices;
bool mFirstread;
uint32_t mFmRec;
};
#endif /*QCOM_VOIP_ENABLED*/
static const uint32_t inputSamplingRates[];
bool mInit;
bool mMicMute;
int mFmFd;
bool mBluetoothNrec;
bool mBluetoothVGS;
uint32_t mBluetoothId;
#ifdef HTC_ACOUSTIC_AUDIO
bool mHACSetting;
uint32_t mBluetoothIdTx;
uint32_t mBluetoothIdRx;
#endif
AudioStreamOutMSM8x60* mOutput;
#ifdef QCOM_VOIP_ENABLED
AudioStreamOutDirect* mDirectOutput;
#endif
AudioSessionOutLPA* mOutputLPA;
#ifdef TUNNEL_PLAYBACK
AudioSessionOutTunnel* mOutputTunnel;
#endif /*TUNNEL_PLAYBACK*/
SortedVector <AudioStreamInMSM8x60*> mInputs;
#ifdef QCOM_VOIP_ENABLED
SortedVector <AudioStreamInVoip*> mVoipInputs;
#endif
#ifdef HTC_ACOUSTIC_AUDIO
msm_bt_endpoint *mBTEndpoints;
int mNumBTEndpoints;
#endif
uint32_t mVoipBitRate;
int mCurSndDevice;
#ifdef HTC_ACOUSTIC_AUDIO
float mVoiceVolume;
#endif
int mTtyMode;
int mNumPcmRec;
Mutex mLock;
#ifdef QCOM_VOIP_ENABLED
int mVoipFd;
bool mVoipInActive;
bool mVoipOutActive;
Mutex mVoipLock;
int mDirectOutrefCnt;
#endif
#ifdef HTC_ACOUSTIC_AUDIO
int mNoiseSuppressionState;
bool mDualMicEnabled;
bool mRecordState;
char mCurDspProfile[22];
bool mEffectEnabled;
char mActiveAP[10];
char mEffect[10];
#endif
friend class AudioStreamInMSM8x60;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_AUDIO_HARDWARE_MSM72XX_H