1. da2f6dc Revert diabling glsl by electrikjesus · 6 years ago mm6.0
  2. 256d312 Disable glsl for now by electrikjesus · 6 years ago
  3. 0e34876 Merge remote-tracking branch 'mesa/12.0' into marshmallow-x86 by Chih-Wei Huang · 6 years ago marshmallow-x86 android-x86-6.0-r1
  4. 614fb93 docs: add sha256 checksums for 12.0.2 by Emil Velikov · 6 years ago
  5. 2fc6a31 docs: add release notes for 12.0.2 by Emil Velikov · 6 years ago
  6. 63001e7 Update version to 12.0.2 by Emil Velikov · 6 years ago
  7. 7757de1 glx/glvnd: list the strcmp arguments in correct order by Emil Velikov · 6 years ago
  8. 8e9b616 gk110/ir: fix quadop dall emission by Ilia Mirkin · 6 years ago
  9. 7c96b11 a4xx: make sure to actually clamp depth as requested by Ilia Mirkin · 6 years ago
  10. 49e84b8 Revert "i965/miptree: Set logical_depth0 == 6 for cube maps" by Emil Velikov · 6 years ago
  11. 463d9ea appveyor: Force Visual Studio 2013 image. by Jose Fonseca · 6 years ago
  12. 53e8701 appveyor: Install pywin32 extensions. by Jose Fonseca · 6 years ago
  13. 0fa0e2a nv30: only bail on color/depth bpp mismatch when surfaces are swizzled by Ilia Mirkin · 6 years ago
  14. 9a8d605 anv: Rework pipeline caching by Jason Ekstrand · 6 years ago
  15. 17d40ca anv/pipeline: Add support for caching the push constant map by Jason Ekstrand · 7 years ago
  16. a8e4b59 anv: Add a struct for storing a compiled shader by Jason Ekstrand · 6 years ago
  17. 2566315 anv: Add pipeline_has_stage guards a few places by Jason Ekstrand · 6 years ago
  18. b529a77 anv: Remove unused fields from anv_pipeline_bind_map by Jason Ekstrand · 6 years ago
  19. d159ca4 anv/pipeline: Properly handle OOM during shader compilation by Jason Ekstrand · 6 years ago
  20. 1ce414a anv/allocator: Correctly set the number of buckets by Jason Ekstrand · 6 years ago
  21. e12b748 anv/pipeline: Fix bind maps for fragment output arrays by Jason Ekstrand · 6 years ago
  22. 1d0c79b anv/descriptor_set: memset anv_descriptor_set_layout by Jason Ekstrand · 6 years ago
  23. 04f04ab nv50/ir: always emit the NDV bit for OP_QUADOP by Samuel Pitoiset · 6 years ago
  24. 5af16dd i915: Check return value of screen->image.loader->getBuffers by Emil Velikov · 6 years ago
  25. 178c34c nouveau: always enable at least one RC by Ilia Mirkin · 6 years ago
  26. 7c583ad mesa: fix format conversion bug in get_tex_rgba_uncompressed() by Brian Paul · 6 years ago
  27. f70585e main: add missing EXTRA_END in OES_sample_variables get check by Ilia Mirkin · 6 years ago
  28. 2d48468 isl: Allow multisampled array textures by Jason Ekstrand · 6 years ago
  29. ab01831 glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10 by Ian Romanick · 6 years ago
  30. 1d4c887 vbo: set draw_id by Miklós Máté · 6 years ago
  31. a0e8122 i965: Respect miptree offsets in intel_readpixels_tiled_memcpy() by Chad Versace · 6 years ago
  32. 6898eb5 i965: Fix miptree layout for EGLImage-based renderbuffers by Chad Versace · 6 years ago
  33. 9aa4e40 nir: Walk blocks in source code order in lower_vars_to_ssa. by Matt Turner · 6 years ago
  34. b061b2e swrast: fix incorrectly positioned putImage() in swrast driver by Brian Paul · 6 years ago
  35. 69acfb7 radeonsi: disable SDMA texture copying on Carrizo by Marek Olšák · 6 years ago
  36. 544a92a anv: Include the pipeline layout in the shader hash by Jason Ekstrand · 6 years ago
  37. 9fced1a nvc0: invalidate textures/samplers on GK104+ by Samuel Pitoiset · 6 years ago
  38. 5ad09f7 radeonsi: fix VM faults due NULL internal const buffers on CIK by Marek Olšák · 6 years ago
  39. 6001e37 radeonsi: add si_set_rw_buffer to be used for internal descriptors by Nicolai Hähnle · 7 years ago
  40. e45e500 gallium/winsys/kms: Look up the GEM handle after importing a prime FD by Tomasz Figa · 7 years ago
  41. 4ec5095 gallium/winsys/kms: Move display target handle lookup to separate function by Tomasz Figa · 7 years ago
  42. 731e657 gallium/winsys/kms: Fully initialize kms_sw_dt at prime import time (v2) by Tomasz Figa · 7 years ago
  43. ab157ff gallium/winsys/kms: Fix double refcount when importing from prime FD (v2) by Tomasz Figa · 7 years ago
  44. 61a6d84 nv50/ir: make sure cfg iterator always hits all blocks by Ilia Mirkin · 6 years ago
  45. fabc5c2 vc4: Fix leak of the bo_handles table. by Eric Anholt · 7 years ago
  46. ec68600 vc4: add hash table look-up for exported dmabufs by Rob Herring · 7 years ago
  47. 838c1cb vc4: Fix a leak of the src[] array of VPM reads in optimization. by Eric Anholt · 7 years ago
  48. 965ceef vc4: Disable early Z with computed depth. by Eric Anholt · 7 years ago
  49. 0f097f2 vc4: Close our screen's fd on screen close. by Eric Anholt · 7 years ago
  50. 7c583f8 vc4: fix vc4_resource_from_handle() stride calculation by Rob Herring · 7 years ago
  51. cdfd7c7 mesa: Use AC_HEADER_MAJOR to include correct header for major(). by Matt Turner · 7 years ago
  52. e671f40 egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface. by Stencel, Joanna · 6 years ago
  53. 42fe245 anv/clear: Clear E5B9G9R9 images as R32_UINT by Jason Ekstrand · 7 years ago
  54. 015b920 anv/clear: Make cmd_clear_image take an actual VkClearValue by Jason Ekstrand · 7 years ago
  55. 32a0038 anv/blit2d: Add support for RGB destinations by Jason Ekstrand · 7 years ago
  56. 346f9e5 anv/blit2d: Add a format parameter to bind_dst and create_iview by Jason Ekstrand · 7 years ago
  57. 7fe8cad st/glsl_to_tgsi: fix st_src_reg_for_double constant. by Dave Airlie · 7 years ago
  58. 6847a37 mesa: Fix fixed function spot lighting on newer hardware (again) by Daniel Scharrer · 6 years ago
  59. bf61f2e i965/vec4: Ignore swizzle of VGRF for use by var_range_end(). by Matt Turner · 6 years ago
  60. d2f0a29 cherry-ignore: temporary(?) drop "a4xx: make sure to actually clamp depth" by Emil Velikov · 6 years ago
  61. 9e71069 a4xx: only disable depth clipping, not all clipping, when requested by Ilia Mirkin · 6 years ago
  62. 8d1029f vbo: add basevertex when looking up elements for vbo splitting by Ilia Mirkin · 6 years ago
  63. 16751e0 isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility by Emil Velikov · 7 years ago
  64. 52f0948 anv: remove dummy VK_DEBUG_MARKER_EXT entry points by mil Velikov · 7 years ago
  65. 21411ad anv: do not export the Vulkan API by Emil Velikov · 7 years ago
  66. e609ec2 anv: automake: build with -Bsymbolic by Emil Velikov · 7 years ago
  67. 610857a anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility by Emil Velikov · 7 years ago
  68. de1f9ce anv: remove internal 'validate' layer by Emil Velikov · 7 years ago
  69. 951b508 i965: Fix barrier count shift in scalar TCS backend. by Kenneth Graunke · 6 years ago
  70. 47b7299 i965: Fix execution size of scalar TCS barrier setup code. by Kenneth Graunke · 6 years ago
  71. 9cf5eb2 i965: Implement the WaPreventHSTessLevelsInterference workaround. by Kenneth Graunke · 7 years ago
  72. 6ea7a82 nir/builder: Add bany_inequal and bany helpers. by Kenneth Graunke · 6 years ago
  73. ab44149 mesa: Fix uf10_to_f32() scale factor in the E == 0 and M != 0 case. by Kenneth Graunke · 6 years ago
  74. d114292 glx: Don't use current context in __glXSendError by Michel Dänzer · 6 years ago
  75. 8b76a37 nv50/ir: fix bb positions after exit instructions by Ilia Mirkin · 6 years ago
  76. d279dec anv: fix writemask on blit fragment shader. by Dave Airlie · 6 years ago
  77. c04ee8c glx: fix error code when there is no context bound by Bernard Kilarski · 7 years ago
  78. 07df4bf nv50,nvc0: fix depth range when halfz is enabled by Ilia Mirkin · 6 years ago
  79. 32c009b gallium/util: add helper to compute zmin/zmax for a viewport state by Ilia Mirkin · 6 years ago
  80. ea29312 vbo: allow DrawElementsBaseVertex in display lists by Ilia Mirkin · 6 years ago
  81. bc40bc5 glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00. by Kenneth Graunke · 6 years ago
  82. 0c25b3e glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders by Ian Romanick · 6 years ago
  83. e1698fa glcpp: Track the actual version instead of just the version_resolved flag by Ian Romanick · 6 years ago
  84. 3dca5c8 i965/vec4: Make opt_vector_float reset at the top of each block by Jason Ekstrand · 7 years ago
  85. 659d9f1 radeonsi: only set dual source blending for MRT0 by Marek Olšák · 6 years ago
  86. 1959b57 radeonsi: flush TC L2 cache for indirect draw data by Nicolai Hähnle · 6 years ago
  87. fce2e3b glsl: Fix location bias for patch variables. by Kenneth Graunke · 7 years ago
  88. 2361729 glsl: Fix the program resource names of gl_TessLevelOuter/Inner[]. by Kenneth Graunke · 7 years ago
  89. cd009c4 glsl: Delete bogus ir_set_program_inouts assert. by Kenneth Graunke · 7 years ago
  90. f201687 anv/gen7_pipeline: Set PixelShaderKillPixel for discards by Nanley Chery · 7 years ago
  91. 6980f68 loader: fix memory leak in loader_dri3_open by Jan Ziak · 7 years ago
  92. 9e22182 gallium/util: fix align64 by Marek Olšák · 7 years ago
  93. e82567c egl/dri2: Add reference count for dri2_egl_display by Nicolas Boichat · 7 years ago
  94. 6503a05 egl/android: Set dpy->DriverData to NULL on error by Nicolas Boichat · 7 years ago
  95. 4475019 egl/drm: Set disp->DriverData to NULL on error by Nicolas Boichat · 7 years ago
  96. f8a5d34 egl/surfaceless: Set disp->DriverData to NULL on error by Nicolas Boichat · 7 years ago
  97. 6ec0c92 egl/wayland: Set disp->DriverData to NULL on error by Nicolas Boichat · 7 years ago
  98. fbde508 egl/x11: avoid using freed memory if dri2 init fails by Jan Ziak · 7 years ago
  99. c3bb2e3 virgl: add openarena readpixels workaround. by Dave Airlie · 7 years ago
  100. 4556bf8 add sync setting interface by Dave Airlie · 7 years ago