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<img alt="" src="ocdlogo.jpg"/></td>
<td>
<p>OCD is a set of Open Color format Definitions.</p>
<p>Color formats are used in everything from BLTers to video codecs, and from cameras to displays.&nbsp; But although
there are plenty of common formats, the definition of the code specifying them is never the same. </p>
<p>OCD attempts to solve this problem.&nbsp; It provides logical color format codes, and
is extensible.</p>
<hr />
<table style="width: 100%">
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<td>
<div class="download"><img alt="CC BY-ND" longdesc="Creative Commons Attribution-NoDerivs 3.0 Unported License" src="http://i.creativecommons.org/l/by-nd/3.0/88x31.png" width="88" height="31" /></div>
<p class="Header2">License</p>
</td>
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<div>
<p class="style17">The definitions are designed and maintained by Texas Instruments, Inc., but anyone is free to use them with no
cost or obligation.</p>
<p>This project is licensed under the <a href="http://creativecommons.org/licenses/by-nd/3.0/">Creative Commons
Attribution-NoDerivs 3.0 Unported License</a>.</p>
</div>
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<hr />
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<td>
<p class="Header2">Source</p>
</td>
</tr>
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<td>
<div class="download">
<a href="http://github.com/graphics/ocd/zipball/master">
<img width="90" alt="download zip" src="http://github.com/images/modules/download/zip.png" border="0"/></a>
<a href="http://github.com/graphics/ocd/tarball/master">
<img width="90" alt ="download tar" src="http://github.com/images/modules/download/tar.png" border="0"/></a>
</div>
<div>
Get the source code on GitHub at <a href="http://github.com/graphics/ocd">graphics/ocd</a>, or download this
project in either
<a href="http://github.com/graphics/ocd/zipball/master">zip</a> or
<a href="http://github.com/graphics/ocd/tarball/master">tar</a> formats.</div>
<p>You can also clone the project with <a href="http://git-scm.com">Git</a> by running:</p>
<pre><a class="cmd_line">$ git clone git://github.com/graphics/ocd</a></pre>
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<td class="Header2">Wiki</td>
</tr>
<tr>
<td><a href="https://github.com/graphics/ocd/wiki">https://github.com/graphics/ocd/wiki</a></td>
</tr>
</table>
</td></tr>
</table>
</td>
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<hr />
<p class="Header1">Header File</p>
<p><span class="filename">ocd.h</span> contains the Open Color format Definitions.</p>
<p class="Header1">How does it work?</p>
<p>OCD was designed to allow a single 32-bit word (int) to specify the
color format.&nbsp; The color format is specified as an enumeration.&nbsp; The
enumeration values are constructed using bitfields.</p>
<p>OCD breaks off a chunk of those 32 bits to specify a vendor ID.&nbsp; With
this, OCD can allow vendors with very unique formats to obtain their own vendor
ID and specify any of 16 million formats of their own.&nbsp; Minimum sharing
here, but maximum flexibility.</p>
<p class="Code_Header_2">OCDFMTDEF_VENDOR_ALL</p>
<p>The power of OCD lies in the shared vendor ID.&nbsp; The
<span class="inline_code">OCDFMTDEF_VENDOR_ALL</span> vendor ID indicates that the common set of definitions is
being used.&nbsp; And this set of definitions is designed to specify pretty much
any reasonably common color format in use today.</p>
<p>When <span class="inline_code">OCDFMTDEF_VENDOR_ALL</span> is chosen, the remaining 24 bits of the format are
sub-divided into bitfields used to describe the format.</p>
<p class="Header2">Predefined Names</p>
<p>A set of enumeration values are already provided with predefined names.&nbsp;
It is easiest for clients to use these predefined values.&nbsp; They already cover most of
the formats likely to be encountered.</p>
<p class="note">NOTE:&nbsp; The naming conventions of the predefined formats are based on their byte
ordering, so they are not endian-dependent.&nbsp; The exceptions are the 16-bit
packed formats, which are little-endian.</p>
<p>Some examples:</p>
<p class="indent"><span class="inline_code">OCDFMT_RGB24</span> is a format
where each pixel consists of 3 bytes (24 bits).&nbsp; The first byte in memory
(at address A, read as a byte) is the red component.&nbsp; The second byte in
memory (at address A+1, read as a byte) is the green component.&nbsp; The third
byte in memory (at address A+2, read as a byte) is the blue component.</p>
<p class="indent">OCDFMT_xRGB24 is a format where each pixel consists of 4 bytes
(32 bits), but only 3 of these (24 bits) contain color information.&nbsp; The
remaining 8 bits are ignored on a read, or filled with 0s on a write.</p>
<p>If the format of interest is not already specified, it is still likely that
the format is supported by the VENDOR_ALL design.&nbsp; Using the bitfields below, new combinations can be constructed.&nbsp; These
combinations are already legal, but they just have not been given names.&nbsp;
Users of OCD can define their own names in a separate header file and include it
using the OCD_EXTERNAL_INCLUDE mechanism:</p>
<p class="indent">file: <span class="filename">myocdfmts.h</span></p>
<p class="style5">MYOCDFMT_ALPHAMONO8 = OCDFMT_MONO8 |<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
OCDFMTDEF_ALPHA,</p>
<p class="indent">file:&nbsp; <span class="filename">mysource.c</span></p>
<p class="style5">#define OCD_EXTERNAL_INCLUDE &quot;myocdfmts.h&quot;<br />
#include &lt;ocd.h&gt;</p>
<p class="Header2">VENDOR_ALL Bitfields</p>
<p>The following bitfields only apply to the <span class="inline_code">
OCDFMTDEF_VENDOR_ALL</span> color formats. </p>
<p class="Header3">Color Space</p>
<p>The first field specifies the color space.&nbsp; Currently there are five
color spaces defined, but there is room for three more if the need arises:</p>
<ul>
<li>Monochrome - <span class="inline_code">OCDFMTDEF_CS_MONO</span></li>
<li>Look-Up Table - <span class="inline_code">OCDFMTDEF_CS_LUT</span></li>
<li>RGB -<span class="inline_code"> OCDFMTDEF_CS_RGB</span></li>
<li>YCbCr (a.k.a. YUV) - <span class="inline_code">
OCDFMTDEF_CS_YCbCr</span></li>
<li>Alpha - <span class="inline_code">OCDFMTDEF_CS_ALPHA</span></li>
</ul>
<p>Once the color space has been selected, the remaining bits depend on that
choice:</p>
<p class="Code_Header_3">OCDFMTDEF_CS_MONO</p>
<table class="style4">
<tr>
<td class="ctr_thinbord">31:24</td>
<td class="ctr_thinbord">23:21</td>
<td class="ctr_thinbord">20:19</td>
<td class="ctr_thinbord">18</td>
<td class="ctr_thinbord">17</td>
<td class="ctr_thinbord">16</td>
<td class="ctr_thinbord">15:14</td>
<td class="ctr_thinbord">13:11</td>
<td class="ctr_thinbord">10</td>
<td class="ctr_thinbord">9</td>
<td class="ctr_thinbord">8:6</td>
<td class="ctr_thinbord">5:0</td>
</tr>
<tr>
<td class="ctr_thinbord">00000000</td>
<td class="ctr_thinbord">000</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">alpha</td>
<td class="ctr_thinbord">non-premult/<br />
fill empty 0</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reversed</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">container<br />
size</td>
<td class="ctr_thinbord">color<br />
bits-1</td>
</tr>
</table>
<p class="Code_Header_3">OCDFMTDEF_CS_LUT</p>
<table class="style4">
<tr>
<td class="ctr_thinbord">31:24</td>
<td class="ctr_thinbord">23:21</td>
<td class="ctr_thinbord">20:19</td>
<td class="ctr_thinbord">18</td>
<td class="ctr_thinbord">17</td>
<td class="ctr_thinbord">16</td>
<td class="ctr_thinbord">15:14</td>
<td class="ctr_thinbord">13:11</td>
<td class="ctr_thinbord">10</td>
<td class="ctr_thinbord">9</td>
<td class="ctr_thinbord">8:6</td>
<td class="ctr_thinbord">5:0</td>
</tr>
<tr>
<td class="ctr_thinbord">00000000</td>
<td class="ctr_thinbord">001</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reversed</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">container<br />
size</td>
<td class="ctr_thinbord">color<br />
bits-1</td>
</tr>
</table>
<p class="Code_Header_3">OCDFMTDEF_CS_RGB</p>
<table class="style4">
<tr>
<td class="ctr_thinbord">31:24</td>
<td class="ctr_thinbord">23:21</td>
<td class="ctr_thinbord">20:19</td>
<td class="ctr_thinbord">18</td>
<td class="ctr_thinbord">17</td>
<td class="ctr_thinbord">16</td>
<td class="ctr_thinbord">15:14</td>
<td class="ctr_thinbord">13:11</td>
<td class="ctr_thinbord">10</td>
<td class="ctr_thinbord">9</td>
<td class="ctr_thinbord">8:6</td>
<td class="ctr_thinbord">5:0</td>
</tr>
<tr>
<td class="ctr_thinbord">00000000</td>
<td class="ctr_thinbord">010</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">alpha</td>
<td class="ctr_thinbord">non-premult/<br />
fill empty 0</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">layout</td>
<td class="ctr_thinbord">reversed</td>
<td class="ctr_thinbord">left<br />
justified</td>
<td class="ctr_thinbord">container<br />
size</td>
<td class="ctr_thinbord">color<br />
bits-1</td>
</tr>
</table>
<p class="Code_Header_3">OCDFMTDEF_CS_YCbCr</p>
<table class="style4">
<tr>
<td class="ctr_thinbord">31:24</td>
<td class="ctr_thinbord">23:21</td>
<td class="ctr_thinbord">20:19</td>
<td class="ctr_thinbord">18</td>
<td class="ctr_thinbord">17</td>
<td class="ctr_thinbord">16</td>
<td class="ctr_thinbord">15:14</td>
<td class="ctr_thinbord">13:11</td>
<td class="ctr_thinbord">10</td>
<td class="ctr_thinbord">9</td>
<td class="ctr_thinbord">8:6</td>
<td class="ctr_thinbord">5:0</td>
</tr>
<tr>
<td class="ctr_thinbord">00000000</td>
<td class="ctr_thinbord">011</td>
<td class="ctr_thinbord">standard</td>
<td class="ctr_thinbord">alpha</td>
<td class="ctr_thinbord">non-premult/<br />
fill empty 0</td>
<td class="ctr_thinbord">subsample<br />
position</td>
<td class="ctr_thinbord">subsampling</td>
<td class="ctr_thinbord">layout</td>
<td class="ctr_thinbord">reversed</td>
<td class="ctr_thinbord">left<br />
justified</td>
<td class="ctr_thinbord">container<br />
size</td>
<td class="ctr_thinbord">color<br />
bits-1</td>
</tr>
</table>
<p class="Code_Header_3">OCDFMTDEF_CS_ALPHA</p>
<table class="style4">
<tr>
<td class="ctr_thinbord">31:24</td>
<td class="ctr_thinbord">23:21</td>
<td class="ctr_thinbord">20:19</td>
<td class="ctr_thinbord">18</td>
<td class="ctr_thinbord">17</td>
<td class="ctr_thinbord">16</td>
<td class="ctr_thinbord">15:14</td>
<td class="ctr_thinbord">13:11</td>
<td class="ctr_thinbord">10</td>
<td class="ctr_thinbord">9</td>
<td class="ctr_thinbord">8:6</td>
<td class="ctr_thinbord">5:0</td>
</tr>
<tr>
<td class="ctr_thinbord">00000000</td>
<td class="ctr_thinbord">100</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">reserved<br />
(00)</td>
<td class="ctr_thinbord">reversed</td>
<td class="ctr_thinbord">reserved<br />
(0)</td>
<td class="ctr_thinbord">container<br />
size</td>
<td class="ctr_thinbord">alpha<br />
bits-1</td>
</tr>
</table>
<p>&nbsp;</p>
<p class="Header3">Standard (YCbCr)</p>
<p>This field specifies the standard being used for this color space.</p>
<p>Currently, this field is only defined for the YCbCr color space:</p>
<ul>
<li><a href="http://www.itu.int/rec/R-REC-BT.601/en">ITU-R BT.601</a> - <span class="inline_code">
OCDFMTDEF_STD_ITUR_601_YCbCr</span></li>
<li><a href="http://www.itu.int/rec/R-REC-BT.709/en">ITU-R BT.709</a> - <span class="inline_code">
OCDFMTDEF_STD_ITUR_709_YCbCr</span></li>
<li><a href="http://www.w3.org/Graphics/JPEG/jfif3.pdf">Full Scale</a> - <span class="inline_code">
OCDFMTDEF_FULLSCALE_YCbCr</span></li>
</ul>
<p>We believe that this field will be used to add linear format support in the
very near future.</p>
<p class="Header3">Fill Empty 0 (Mono, RGB, YCbCr)</p>
<p>When there is no alpha included with a format, but the color components don&#39;t
fill up the container, the remainder of the bits must be filled with something
when written.&nbsp; When the <span class="inline_code">OCDFMTDEF_FILL_EMPTY_0</span>
flag is not set, they are filled with 1.&nbsp; This is done in case they are
later used as an alpha value, which will already represent an opaque pixel
(whether the pixel is premultiplied or not).&nbsp; When the flag is set, they are
filled with 0, to accommodate those environments where they are required to be
cleared when unused.</p>
<p class="Header3">Alpha (Mono, RGB, YCbCr)</p>
<p>The <span class="inline_code">OCDFMTDEF_ALPHA</span> bit indicates that the
format includes an alpha channel along with the main color components.</p>
<p class="Header3">Non-Premult (Mono, RGB, YCbCr)</p>
<p>Formats with alpha can have their color components pre-multiplied by the
alpha component or not.&nbsp; When the <span class="inline_code">
OCDFMTDEF_NON_PREMULT</span> bit is set, the color components are not
premultiplied by the accompanying alpha.&nbsp; When the bit is not set, the
color components are already multiplied by the alpha.</p>
<p class="Header3">Subsampling (YCbCr)</p>
<p>Some formats can be subsampled.&nbsp; At this point, only subsampled YCbCr is
supported.</p>
<ul>
<li>No subsampling - <span class="inline_code">
OCDFMTDEF_SUBSAMPLE_NONE</span></li>
<li>4:2:2 subsampling - <span class="inline_code">
OCDFMTDEF_SUBSAMPLE_422_YCbCr</span></li>
<li>4:2:0 subsampling - <span class="inline_code">
OCDFMTDEF_SUBSAMPLE_420_YCbCr</span></li>
<li>4:1:1 subsampling - <span class="inline_code">
OCDFMTDEF_SUBSAMPLE_411_YCbCr</span></li>
</ul>
<p class="Header3">Subsample Position (YCbCr)</p>
<p>Subsampling can have different equivalent positions relative to the pixels.&nbsp;
Vertical subsampling positions are consistent, so the following are supported to
control the horizontal subsampling position:</p>
<ul>
<li><span class="inline_code">OCDFMTDEF_SUBSAMPLE_HORZ_ALIGNED </span>- subsamples are aligned with first pixel (e.g. MPEG-2
spec)</li>
<li><span class="inline_code">OCDFMTDEF_SUBSAMPLE_HORZ_CENTERED
</span>- subsamples are centered between the pixels (e.g. MPEG-1
spec)</li>
</ul>
<p>NOTE:&nbsp; It is encouraged that users of OCD be generous when handling
subsampling positions.&nbsp; Allowing misaligned subsampling is preferable to
complete failure.</p>
<p class="Header3">Alpha Components (Alpha)</p>
<p>To support applying alpha values to the individual components of other color
spaces, the alpha color space can have more than one alpha value per pixel.&nbsp;
This field specifies how many:</p>
<ul>
<li><span class="inline_code">OCDFMTDEF_ALPHA_COMPONENTS_1 </span>- pixel contains 1 alpha value (default)</li>
<li><span class="inline_code">OCDFMTDEF_ALPHA_COMPONENTS_2
</span>- pixel contains 2 alpha values</li>
<li><span class="inline_code">OCDFMTDEF_ALPHA_COMPONENTS_3
</span>- pixel contains 3 alpha values; suitable for RGB
manipulation (e.g. FreeType/ClearType)</li>
<li><span class="inline_code">OCDFMTDEF_ALPHA_COMPONENTS_4
</span>-- pixel contains 4 alpha values</li>
</ul>
<p class="Header3">Layout (RGB, YCbCr)</p>
<p>The layout values, in conjunction with the reversed and left-justified
modifiers, specify how the pixel components are placed into memory.&nbsp; All
non-RGB/YCbCr formats are packed.</p>
<ul>
<li><span class="inline_code">OCDFMTDEF_PACKED </span>- pixel
components are sequential in memory, defaulting to RGB or CbCr
order, right justified</li>
<li><span class="inline_code">OCDFMTDEF_DISTRIBUTED </span>-
pixel components that don&#39;t fill the container are evenly
distributed within the container (e.g. 32 bits of ARGB in a
64-bit container is distributed 8 bits every 16 bits: xAxRxGxB)</li>
<li><span class="inline_code">OCDFMTDEF_2_PLANE_YCbCr </span>-
for subsampled formats only, Y plane is followed by subsampled
interleaved CbCr plane</li>
<li><span class="inline_code">OCDFMTDEF_3_PLANE_STACKED </span>-
pixel components are divided into planes that are sequential in
memory</li>
<li><span class="inline_code">
OCDFMTDEF_3_PLANE_SIDE_BY_SIDE_YCbCr </span>- for subsampled
formats only pixel components are divided into planes, with the
non-subsampled component followed by the subsampled components
stored side-by-side (lines interleaved) </li>
</ul>
<p class="Header3">Reversed (RGB, YCbCr)</p>
<p><span class="inline_code">OCDFMTDEF_REVERSED</span> indicates that the order
of the color components is the opposite of the defaults.&nbsp; For RGB formats,
this means BGR.&nbsp; For YCbCr formats, this means CrCb.</p>
<p class="Header3">Left-Justified (RGB, YCbCr)</p>
<p><span class="inline_code">OCDFMTDEF_LEFT_JUSTIFIED</span> indicates that the
color components are shifted to the left, as opposed to the default of shifting
to the right.</p>
<p>Some examples for <span class="inline_code">OCDFMTDEF_REVERSED</span> and
<span class="inline_code">OCDFMTDEF_LEFT_JUSTIFIED</span>:</p>
<ul>
<li>Packed RGB:&nbsp; x,R,G,B is the default byte order<ul>
<li>x,B,G,R is the format if
<span class="inline_code">OCDFMTDEF_REVERSED</span>
is set</li>
<li>R,G,B,x is the format if
<span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> is set</li>
<li>B,G,R,x is the format if
<span class="inline_code">OCDFMTDEF_REVERSED</span>
and <span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> are set</li>
</ul>
</li>
<li>Packed YCbCr 4:2:2:&nbsp; U,Y,V,Y is the default byte order<ul>
<li>V,Y,U,Y is the format if
<span class="inline_code">OCDFMTDEF_REVERSED</span>
is set</li>
<li>Y,U,Y,V is the format if
<span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> is set</li>
<li>Y,V,Y,U is the format if
<span class="inline_code">OCDFMTDEF_REVERSED</span>
and <span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> are set</li>
</ul>
</li>
<li>3-Plane YCbCr 4:2:2 or 4:2:0:&nbsp; The default is the Y
plane, followed by the Cb plane and then the Cr plane.&nbsp; The
Cb and Cr planes have half of the stride of the Y plane.<ul>
<li>If <span class="inline_code">
OCDFMTDEF_REVERSED</span> is set, the Cb and Cr
planes are reversed.</li>
<li><span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> has a special
case for this layout.&nbsp; When set, it
indicates that the Cb and Cr planes have the
same stride as the Y plane, and the Cb and Cr
data is shifted to the left.</li>
<li>If both <span class="inline_code">
OCDFMTDEF_LEFT_REVERSED</span> and
<span class="inline_code">
OCDFMTDEF_LEFT_JUSTIFIED</span> are set, the Cb
and Cr planes are reversed and double width.</li>
</ul>
</li>
<li>2-Plane YCbCr 4:2:2 or 4:2:0:&nbsp; The default is the Y
plane, followed by the CbCr interleaved plane, with the same
stride as the Y plane.<ul>
<li><span class="inline_code">OCDFMTDEF_REVERSED</span>
swaps the Cb and Cr components.</li>
</ul>
</li>
</ul>
<p class="Header3">Container (All)</p>
<p>The container field indicates the total size of all the bits of the color
components of a color format.&nbsp; This does not include the alpha component,
if it is present.</p>
<ul>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_8BIT</span> -
Indicates the container is 8 bits.&nbsp; When the pixel
component size is 4 bits or less, multiple pixels are stored in
the container.</li>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_16BIT</span> -
Indicates the container is 16 bits.&nbsp; When the pixel
component size is less than 16 bits, the remaining bits are
available to be used as an alpha channel.</li>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_24BIT</span> -
Indicates the container is 24 bits.&nbsp; When the pixel
component size is less than 24 bits, the remaining bits are
available to be used as an alpha channel.</li>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_32BIT</span> -
Indicates the container is 32 bits.&nbsp; When the pixel
component size is less than 32 bits, the remaining bits are
available to be used as an alpha channel.</li>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_48BIT</span> -
Indicates the container is 48 bits.&nbsp; When the pixel
component size is less than 48 bits, the remaining bits are
available to be used as an alpha channel.</li>
<li><span class="inline_code">OCDFMTDEF_CONTAINER_64BIT</span> -
Indicates the container is 64 bits.&nbsp; When the pixel
component size is less than 64 bits, the remaining bits are
available to be used as an alpha channel.</li>
</ul>
<p class="Header3">Component Size (All)</p>
<p>The component size field specifies the total number of bits in the color
components, not including the alpha component.&nbsp; (It is specified in the
code with one subtracted.)</p>
<p class="note">NOTE:&nbsp; The alpha only color space uses this to specify the total number
of alpha bits.</p>
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