1. b344acd removing warnings by AlexsJones · 9 years ago master
  2. 8bc9f2c updated to match new jnxlib by AlexsJones · 10 years ago
  3. dfede2b changed color of kill score by AlexsJones · 10 years ago
  4. 3cddc8e added a nice little zoom in on loading done feature by AlexsJones · 10 years ago
  5. 76c7244 tuned the generate_objects script by AlexsJones · 10 years ago
  6. fa2492f added max zoom range by AlexsJones · 10 years ago
  7. d3679be fixed starfield not rendering correctly when zoomed out by AlexsJones · 10 years ago
  8. 38b62f2 added major speed increase by reusing star texture, investigating enemy positioning on map by AlexsJones · 10 years ago
  9. 5242b8f got basic radar by AlexsJones · 10 years ago
  10. d2a7397 about to try another idea and use a view for radar by AlexsJones · 10 years ago
  11. cb18d37 working on radar implementation, fixed wobbly view by AlexsJones · 10 years ago radar
  12. 2d4ae8f Added game complete screen by AlexsJones · 10 years ago
  13. 3fee9d3 removed printf by AlexsJones · 10 years ago
  14. b48d963 added ui piece for current level by AlexsJones · 10 years ago
  15. 4ab05fe fixed loading alignment issue by AlexsJones · 10 years ago
  16. c7570f7 offloaded loading onto another thread and working on next level mechanic by AlexsJones · 10 years ago
  17. bba1d6b updating build_and_install by AlexsJones · 10 years ago
  18. 0b99a69 updated by AlexsJones · 10 years ago
  19. 5e2f3b4 weapons stop rendering once they hit their target by AlexsJones · 10 years ago
  20. 499d378 sorting out sounds by AlexsJones · 10 years ago
  21. cb5332d enemies will no longer blow themselves up by AlexsJones · 10 years ago
  22. ffe936d enemies will no longer blow themselves up by AlexsJones · 10 years ago
  23. 97a251e updated by AlexsJones · 10 years ago
  24. 850d511 added in max levels and current level counter by AlexsJones · 10 years ago
  25. ff42052 Merge branch 'master' of github.com:AlexsJones/gridfire_c by AlexsJones · 10 years ago
  26. 313d83e added in basic scoring system with winning screen which should eventually be used for the next level screen by AlexsJones · 10 years ago
  27. 37d2ae6 score system working but noticing more game delay by AlexsJones · 10 years ago
  28. 69aed62 Update README.md by Alex Jones · 10 years ago
  29. 81bfb88 removed symbol file by AlexsJones · 10 years ago
  30. fd20f0e added apple makefile by jonesax · 10 years ago
  31. 7c505ff fixed laser distancing issues by AlexsJones · 10 years ago
  32. ae56ad4 weapon origin added by AlexsJones · 10 years ago
  33. 556ba5e removed old file by AlexsJones · 10 years ago
  34. 0ff925a updated generate objects2 by AlexsJones · 10 years ago
  35. b760f1a added a couple new ships in by AlexsJones · 10 years ago
  36. 5986d74 added basic cartographer support for returning only relevent objects by AlexsJones · 10 years ago
  37. bc15feb removing by AlexsJones · 10 years ago
  38. a89127e Added a generate_objects script by AlexsJones · 10 years ago
  39. afff8d8 weapon selection can be done through object game.conf and removed old object builder file by AlexsJones · 10 years ago
  40. ac6d53d adding evasive manuevours by AlexsJones · 10 years ago
  41. f7a2f77 added configuration options by AlexsJones · 10 years ago
  42. 4c9b9b6 updated with new title screen by AlexsJones · 10 years ago
  43. 46eb7ad updated by AlexsJones · 10 years ago
  44. 1ea2d06 very simple sound system implemented by AlexsJones · 10 years ago
  45. 0d34f36 slight optimisation tweak by AlexsJones · 10 years ago
  46. e932941 added game over title by AlexsJones · 10 years ago
  47. 1d1b530 basic destruction system in place, needs correct freeing of old list by AlexsJones · 10 years ago
  48. 8f45683 rudimentary health monitor in place by AlexsJones · 10 years ago
  49. db305aa working on fonts and ui by AlexsJones · 10 years ago
  50. 2961052 weapon control updated by AlexsJones · 10 years ago
  51. 69a02ab first cut weapon collision working by AlexsJones · 10 years ago
  52. 71fd126 stops drawing bullets off of screen by AlexsJones · 10 years ago
  53. 1c1c191 refactoring the weapon_control by AlexsJones · 10 years ago
  54. cb90de4 about to refactor parser and gameobject by AlexsJones · 10 years ago
  55. 9a249f7 basic AI working, but needs more options and ability to customise by AlexsJones · 10 years ago
  56. 21efa97 enemy facing player by AlexsJones · 10 years ago
  57. ff05791 setting starfield bounds based on view size by AlexsJones · 10 years ago
  58. 52f8c16 setting starfield bounds based on view size by AlexsJones · 10 years ago
  59. 9157760 simple weapon working for player by AlexsJones · 10 years ago
  60. 7b43947 working on simple shooting by AlexsJones · 10 years ago
  61. 3456721 updated by AlexsJones · 10 years ago
  62. 1b1bdf8 resolved starfield problem being incorrect origin offset by AlexsJones · 10 years ago
  63. 1ff6789 added basic starfield by AlexsJones · 10 years ago
  64. 8f4fa65 updating controls to be a bit more snappy by AlexsJones · 10 years ago
  65. 3aa981b deleting the configuration data structure properly by AlexsJones · 10 years ago
  66. ccc8e9e allowed parser to ignore comments by AlexsJones · 10 years ago
  67. 2cc99a5 temporary functionality, but function signatures in place for better implementation by AlexsJones · 10 years ago
  68. 08351ac pre-map integration by AlexsJones · 10 years ago
  69. da39ff6 Merge branch 'master' of github.com:AlexsJones/gridfire_c by AlexsJones · 10 years ago
  70. 3458011 initial commit by AlexsJones · 10 years ago
  71. 0b5e233 Initial commit by Alex Jones · 10 years ago